E-commerce and Social Media: Difference between revisions

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{{Topic
{{Topic
|Learning Concepts=Social Media, Pull Information,Push Information, Static Information Status, Dynamic Information Status, Web 2.0, Social Networking, Social Networking Site, Social Shopping, Social Playing, Social "Saving the World", Social Locationing, E-Commerce, Path-to-profitability (P2P) , Business-to-Government (B2G) E-Commerce, Consumer-to-Government (C2G) E-Commerce, Government-to-Business (G2B) E-Commerce, Government-to-Consumer (G2C) E-Commerce, Government-to- Government (G2G) E-Commerce, Business-to-Business (B2B) E-Commerce, Business-to-Consumer (B2C) E-Commerce, Consumer-to-Business (C2B) E-Commerce, Consumer-to-Consumer (C2C) E-Commerce
|Learning Concepts=Social Media, Pull Information,Push Information, Static Information Status, Dynamic Information Status, Web 2.0, Social Networking, Social Networking Site, Social Shopping, Social Playing, Social "Saving the World", Social Locationing, E-Commerce, Path-to-profitability (P2P) , Business-to-Government (B2G) E-Commerce, Consumer-to-Government (C2G) E-Commerce, Government-to-Business (G2B) E-Commerce, Government-to-Consumer (G2C) E-Commerce, Government-to- Government (G2G) E-Commerce, Business-to-Business (B2B) E-Commerce, Business-to-Consumer (B2C) E-Commerce, Consumer-to-Business (C2B) E-Commerce, Consumer-to-Consumer (C2C) E-Commerce, Marketing Mix, Pop-up-ad, Pop-under ad, Viral Marketing, Affiliate Program, Click-through, Conversion Rate, Financial Cybermediary
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Revision as of 11:37, 4 February 2014